Frequently asked questions
Every question that lands at the Pyrmont command post, answered straight: gameplay, heroes, towers, platforms, billing and the flying shark. Can't find yours? The contact desk replies within one business day.
Gameplay & campaign
How the war actually works — lanes, waves, dimensions and the rules HEROCORP™ forgot to put in the manual.
Browse the mission boardHeroes, towers & loadouts
Squad composition, skill trees, tower math and which class the pros actually bring.
Class tier rankingPlatforms & technical
Where it runs, how it saves, and what the definitive edition changes.
Arena services & billing
How our offers work, what you get, and the paperwork around refunds.
Full price listSpeak like a HEROCORP™ veteran
HEROCORP™
The universe's 4th largest private military force. Your employer. TPS reports mandatory.
tempa-death™
The cloning-bay system that replaces dead heroes after a timed queue. Death, but invoiced.
Rift
HEROCORP's trans-dimensional doorway tech. How we get to other dimensions — and how things get to us.
Gibs
The technical term for what enemies become after adequate firepower. 115% of your RDI.
Didn't find your answer?
The command post desk handles account issues, order problems, bug reports and partnership enquiries. Real humans, Sydney hours, no ticket maze.
- Orders & billing — same business day
- Bug reports — 1 business day
- Coaching & clan requests — 2 business days
- General questions — within 48 hours
Questions cleared. Lanes waiting.
Debrief complete, commander. The mission board has 25 operations with your name on them.