+61 2 9566 2100 100 Harris St, Pyrmont NSW 2009, Australia [email protected]
+61 2 9566 2100
100 Harris St, Pyrmont NSW 2009, Australia
Mission Board 2 Dimensions + Endless

Every battlefield in the campaign

The complete OTTTD mission board: 25 story levels across the Steamcrust and Nightmare dimensions, both act bosses, and the endless rifts where commanders go to prove themselves. Every dossier links to a guide or a service that gets you through it.

0Story missions
0Dimensions
0Act bosses
0Endless rifts
// Deployment Zones

Select a theatre

// Apex Threats

The three you'll never forget

ACT I BOSS

The Kraken

Surfaces mid-map, eats your formation, leaves. Counter: mobile DPS and sold towers.

Takedown
SIEGE UNIT

Giant Wartoise

A shell that shrugs alpha strikes. Counter: Saboteur armor strips and sustained fire.

Armor break
ACT II BOSS

Zombie Sky Shark

Flying, undead, iconic. Counter: stacked anti-air and cooldown timing.

Strategy
// Progression

What clearing the board buys you

Every mission grades your defense. Higher ranks drop better weapons, unlock harder modifiers, and feed your account rank for tournament seeding.

Campaign completion76%
Boss takedowns60%
Endless milestones38%

Rank S

Flawless defense, full budget bonus. Unlocks elite weapon rolls.

Rank A

Clean clears with minor leaks. Standard drop table plus XP boost.

Modifiers

Replay missions with mutators for double XP and rare drops.

First clears

Every mission's first clear pays out once. Collect them all via Supply Drop.

Stuck on a mission?

Every dossier links to a field manual or a service built for that exact wall.

Squad too thin?

The Bootcamp pairs you with a ranked commander for live reviews.

Seasonal boards

Boss Rush events remix classic fights with modifier stacks every season.

// Mission Debrief

Level questions, answered

The tactical questions that land on the command post desk most often.

All questions

25 story missions across the Steamcrust and Nightmare dimensions, plus multiple endless-mode battlefields and seasonal Arena boards. Two act bosses break up the campaign, with the flying zombie shark headlining Act II.

Community consensus gives it to The Overmind Rift — mission 24 stacks both factions onto one grid. For boss difficulty, Jaws of the Sky wins on style and punishment; our strategy guide walks the whole fight.

Yes — replays with difficulty mutators pay double XP and roll on the rare drop table. First-clear bonuses are one-time, but farmable missions stay efficient for leveling hero skill trees.

Story missions are hand-designed puzzles with a wave cap and a grade. Endless rifts scale forever — you're playing for leaderboard distance and sustain-build mastery, not completion.

Mostly linear with a few optional branches. Clearing an act unlocks the next dimension; endless boards open alongside progression rather than behind it.
// Deployment Orders

Pick a lane. Hold the line.

Twenty-five missions don't clear themselves. Gear up with a Recruit Pass or book a coaching session before the Nightmare dimension books you.